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✍️ Review Chronicles

Reviews and feedback shared by Deathranger999 with the puzzle community

Was way off on my first attempt. Figured I was just dropping a bunch of moves, but also ******************************************************************************************************************** Very fun!
Cute level. For a while I was working under the false assumption that ***********************************************, but once I considered that that could be possible, the solve was pretty quick. Nice little knot here. :)
This doesn’t feel like the most thoughtfully designed level, but the optimal path is at least pretty interesting, and has some fun pipelining techniques.
Neat level. On this one I struggled a lot to understand how to even touch the end - I thought I had logically eliminated an option that turned out to be correct. The really tricky part is ************************************************************************************* The optimization took me quite some time too - it feels a little mysterious, but I think it makes sense. Neat one though, quite tricky!
Pretty neat solution! Lots of slight variations that end up pretty close but finding the right one is super satisfying! Really like the way that ******************************************************************************************
Found the optimization a little bit tricky here, but the path you end up with is super clean! Pretty nice 2-cut to finish it off. :) Enjoyed my time here.
Pretty neat. At a glance it doesn't look like you should be able to pack this many moves into this level, but ****************************************************** Solve isn't exceptionally interesting, but it's pretty neat.
Cute! Found the touch a little tricky to unwind here, but the optimization was immediate, which is always a nice surprise. There's some surprisingly intricate manipulation going on here, lots of fun to work out.
Really cool level! All of the initially reasonable-seeming options are very cleverly blocked. Once I figured out that there's really only one thing that you can do to not deadlock yourself early on, it still took me a little while to see the setup that allows you to do it. After that the optimization was pretty chill. Lots of fun solving this one!
Very neat level. I’m glad I had a checkpoint saved from way back when with the correct beginning, because without that I might’ve found it difficult to figure out. Fortunately the level isn’t too bad once you get that. If David’s 2-off is the same one I was on for a bit, ******************************************************************** Cool step record though.