Fun to untangle but I think my expectations were a bit high, because I was expecting a level in which it is difficult to touch the exit, and it ended up being mostly optimization, with a lot more room than necessary to hang yourself on, which made a lot of structures within the level look way more interesting than they actually were.
Haven't spent much time on this yet, but I can already see this is a hilariously deep entanglement of blocks, one that is pretty unique and with plenty of structures not yet explored before.
Very easy to overthink and therefore overpush. Solid, conscious design for a level that is straightforward in intention without being frustrating to optimize.
Absolutely phenomenal, one of the most kjs levels not designed by kjs.
It is incredibly logical. Once you figure out how to touch the exit, it's not difficult to optimize the solution. Reaching the exit, however, is a puzzle you can piece together slowly, step by step, eliminating all possibilities until it is evident that a very unintuitive move that felt unlikely to work initially has to be the only option.